gintas.io

Gintas Skersys

Blog by Gintas Skersys
I store my notes and project videos.

Projects

Your home is a sacred space. Unfortunately, it is also a very filthy place. No matter how hard you try to clean, it seems to always get…

React Context

February 03, 2019

React context API lets you pass data down the component tree without using props. Step 1 Start by creating your context provider. Step…

React reminder

December 27, 2018

Lately I have been learning React. Figured I would write down a small ‘cheatsheet’ of the basics. I find this type of code snippets useful…

Useful apps for windows users

April 11, 2018

Launchy Cross-platform utility which indexes the programs in your start menu and can launch your documents, project files, folders, and…

UI testing

November 19, 2017

Testing UI behaviour is not an easy task. But there are multiple ways to do some useful tests without much effort. Clicking UI Usually as…

Timeline intro

October 14, 2017

Demo Tracks There are 5 type of track in total. Animation, activation, audio, control and playable. First 3 are pretty self explanatory as…

Unity Test Runner

October 11, 2017

Unity test runner! As the game grows in size it takes longer to verify that new changes did not break any existing behaviour. Where at some…

UNET LLAPI error messages

October 05, 2017

Error messages are not documented properly. But I found this on one of unity answers some time ago and kept is a note. Whenever you get an…

UNET LLAPI guide

October 04, 2017

This will be a short usage guide on LLAPI and using the MessageBase for sendign data. Assuming that you already have prior knowledge on how…

UNET HLAPI guide

October 03, 2017

In order to use any of the unity networking HLAPI features you must include UnityEngine.Networking and inherit from NetworkBehaviour…